Civilization VI Leader’s Guide: Building a World-Conquering Empire

Updated On: February 28, 2024 by   Aaron Connolly   Aaron Connolly  

Setting forth on the grand adventure to conquer the globe in Civilization VI is no small feat. We’ve all been there, gazing upon a mosaic of civilisations and illustrious rulers, each pledging their own brand of triumph.

With a staggering 42 unique leaders at your fingertips, our guide shines a beacon through the fog of decision-making for your imperial endeavours. Let us steer you through this historical tapestry to uncover your route to supremacy!

Key Takeaways

  • Each of the 42 leaders in Civilization VI has unique abilities and units that can shape your strategy for world domination.
  • Building a strong military, engaging in strategic diplomacy, and expanding your empire are key tactics to succeed in the game.
  • Utilise special cultural units like America’s P-51 Mustang or Arabia’s Bireme to gain advantages over opponents.
  • The choice of leader can greatly influence your gameplay style, from Roosevelt’s cultural focus to Montezuma’s city-building prowess.
  • Mastering each civilisation’s strengths allows players to adapt their strategies and overcome challenges on their path to victory.

What is Civilisation VI?

So, let’s dive right into the heart of the matter: Civilization VI is a turn-based strategy game that thrills us with the challenge of empire-building. In this game, we get to shape history by leading one of 42 different civilisations, each guided by iconic leaders famed for their real-world accomplishments.

Our goal? To construct an empire that not only flourishes in our time but also endures through ages.

We carefully choose a leader and chart out our path towards domination victory or other triumphs. With every move, we make pivotal decisions from founding cities to engaging in diplomacy or warfare.

As we play, Civilization VI’s intricate mechanics urge us to craft strategies that leverage unique cultural strengths and leaders’ abilities—a continual test of foresight and adaptability tailored for both seasoned gamers and newcomers eager for conquest.

Choosing the Right Leader and Culture

After familiarising ourselves with the intricate gameplay of Civilization VI, it’s vital to understand the significance of choosing the right leader and culture. With 42 different leaders and cultures to choose from, each possessing unique abilities and traits, making this decision is crucial for success in building a world-conquering empire.

Whether you’re drawn to Chandragupta’s ability to conquer nearby cities and befriend distant civilisations as part of the Maurya Empire or another leader’s distinct strengths, delving into their characteristics can aid in formulating effective strategies for dominating the game.

Understanding that leaders are symbolic representatives of playable civilisations provides valuable insight into their historical context and accomplishments. Factoring in these details alongside your personal gaming style will help guide your selection.

Utilising available guides on Civilization VI leaders can further enhance your understanding by providing additional tips and strategies tailored to specific playstyles, aiding newcomers while offering fresh insights for experienced players seeking new challenges.

Strategies for Conquering the World

Build a Strong Military, Form Alliances and Diplomatic Relationships, Expand Your Empire – these are just some of the strategies you can use to conquer the world in Civilization VI.

If you want to learn more about building a world-conquering empire, keep reading!

Build a Strong Military

To build a strong military in Civilization VI, it is essential to focus on technological advancements and strategic unit placement. Researching military technologies such as Gunpowder, Military Tactics, and Steel can provide an edge over opponents.

Additionally, constructing Encampments within the empire’s borders allows for the training of powerful units and provides defensive bonuses. Utilising unique abilities and traits of each culture further enhances the strength of the military forces.

Once a formidable army is established, it’s time to consider expansion tactics that will further solidify dominance on the world map. Building alliances with neighbouring civilizations or forming diplomatic relationships can offer support during conflicts while expanding territory contributes to overall empire strength.

Form Alliances and Diplomatic Relationships

To form alliances and diplomatic relationships in Civilization VI, we need to engage with other leaders to strengthen our empire. By negotiating beneficial trade deals, defensive pacts, and research agreements, we can secure support from other civilisations.

These alliances can provide crucial resources or military assistance when needed, ensuring the longevity of our empire. It is important to engage in diplomacy strategically, taking into account each leader’s unique traits and agendas for successful negotiations.

Utilising spies effectively also plays a significant role in building diplomatic relationships and gaining valuable information about rival empires. By establishing embassies in foreign capitals and maintaining positive relationships through gifts or interactions like denouncing shared enemies, we can foster trust and goodwill with other civilisations.

Expand Your Empire

Utilise a combination of military prowess and strategic diplomacy to expand your empire. Strengthen your army with powerful units and technologies while forming alliances and establishing diplomatic relationships with other civilisations to ensure the growth of your territory.

Utilise trade routes, cultural influence, and conquest to claim new lands, resources, and cities. By carefully managing your civilisation’s expansion, you can dominate the world stage in Civilization VI.

Leverage the unique abilities and traits of each leader to maximise the potential for empire expansion. Adapt your strategy based on historical context as well as in-game advantages provided by each culture.

Special Abilities and Units of Each Culture

Explore the unique abilities and units of each culture in Civilization VI, from American to Zulu, and discover how they can help you in building a world-conquering empire. Each culture brings its own strengths and strategies to the game, so understanding their special abilities will give you an edge in your conquest.


The American civilisation in Civilization VI is led by Teddy Roosevelt, known for its unique ability “Roosevelt Corollary.” This ability allows America to build the unique tile improvement, the Film Studio, granting additional culture and tourism.

The American civilisation also benefits from the P-51 Mustang, a powerful fighter aircraft that replaces the Fighter unit. With these unique abilities and units, players can leverage America’s cultural strengths and technological advancements to establish a dominant empire on their way to conquering the world.

Next up is the Arabian civilisation, which brings forth rich trade opportunities and strategies for expanding your empire through diplomatic relationships.


Arabian civilisation in Civilization VI is led by Queen Dido, offering unique abilities and units for players to utilise. With the Phoenician ability “Mediterranean Colonies,” Arabian leaders can establish coastal cities much faster, giving them an advantage in expanding their empire.

The Civ Unique Unit, the Bireme, also provides a significant boost to maritime exploration and naval warfare. Additionally, Dido’s unique ability “Founder of Carthage” allows her capital to remain loyal even if nearby enemy cities rebel against her rule.

The Arabian civilisation proves advantageous for gamers looking to dominate through maritime expansion and strategic coastal settlements with its distinctive abilities and units in Civilization VI.


The Australian civilisation in Civilization VI is led by John Curtin. With unique abilities like “Citadel of Civilisation” and “Land Down Under,” the Australian culture focuses on the continent’s natural resources and defence capabilities.

The Outback Station improvement, available to Australia, provides food and production bonuses when built on unimproved desert tiles — enabling players to expand their empire rapidly.

Additionally, Australia’s Digger unit boasts a combat strength bonus when fighting outside their territory and is known for its exceptional defensive capabilities.


The Aztec civilisation in Civilization VI, led by Montezuma, is known for its unique ability to boost the construction speed of districts when completed on Mesoamerican and rainforest tiles.

This bonus can give players a significant advantage in developing their cities and expanding their empire efficiently. Additionally, the Eagle Warrior unit available to the Aztecs has the ability to convert defeated enemy units into Builder units, providing a strategic edge in both warfare and city development.

With these distinct advantages, the Aztec civilisation offers an exciting gameplay experience that allows players to thrive in city-building and military conquest while embracing the rich history of this ancient civilisation.

Montezuma’s leader ability further enhances the Aztec gameplay experience by granting Amenities for each luxury resource under a conquered city’s territory. This provides an incentive for aggressive expansion while also ensuring that conquered cities remain stable and productive within the player’s growing empire.


The Brazilian civilisation in Civilization VI is led by Pedro II. One of Brazil’s unique abilities is “Amazon,” which provides extra adjacency bonuses for certain district types when placed next to rainforest tiles.

Additionally, the “Carnival” ability grants extra tourism output during Golden Ages and lessens the negative effects of unhappiness due to amenities. Brazil’s unique unit, the Minas Geraes, excels in naval warfare, making them a formidable force on the seas.

When playing as Brazil, utilising rainforest tiles strategically will boost your district output and leveraging tourism during Golden Ages will help you achieve cultural victory.


The Canadian leader in Civilization VI is Wilfrid Laurier, known for his abilities to generate additional diplomatic favour and delegate votes effectively within the World Congress.

This unique ability allows Canada to thrive in a peaceful, cultural victory-focused playthrough. The Four Faces of Peace ability further strengthens their civilisation by granting additional loyalty per turn when they are not at war.

Wilfrid Laurier’s unique unit, the Mountie, replaces the Cavalry and has increased movement on Tundra tiles and provides loyalty to adjacent tiles. These abilities make Canada formidable when expanding into cold regions.

Their Ice Hockey Rink improvement provides amenities and culture based on appeal, making them an interesting choice for players who wish to undertake a cultural victory strategy.


The Chinese civilisation in Civilization VI, led by Qin Shi Huang, brings unique abilities to the game. With the “Dynastic Cycle” ability, players can build ancient and classical era wonders cheaper and faster, allowing for rapid expansion.

The “Mandate of Heaven” ability gives China an advantage with early technological discoveries, making it easier to boost city development. Additionally, the unique unit – Crouching Tiger Cannon – provides formidable firepower against both land and naval units.

These strengths make the Chinese a formidable force in world conquest.


Transitioning from discussing the Chinese culture to exploring the unique abilities of the Cree in Civilization VI, it’s important to note that the Cree leader, Poundmaker, brings a distinctive playstyle to the game.

Known for their exceptional economic and diplomatic bonuses, playing as the Cree allows for building strong alliances while focusing on trade and growth. Their ability, Nihithaw, provides additional food when settling near rivers and access to an extra trade route capacity with Pottery.

These advantages make them a formidable force in both peaceful expansion and strategic diplomacy.

Poundmaker’s Leader Ability – Favorable Terms – further enhances the Cree’s diplomatic prowess by boosting their relationships with other civilisations through alliances or trading partnerships.


The Dutch civilisation in Civilization VI is led by Queen Wilhelmina, who brings her unique abilities to the game. With the “Grote Rivieren” ability, any Campuses, Theatre Squares, and Industrial Zones receive a major adjacency bonus if they are adjacent to a river.

The “Radio Oranje” ability allows the Netherlands to retain full Loyalty and have extra Food and Production during wars or uprisings if their cities are on another continent. Additionally, the Dutch unique unit, the De Zeven Provinciën naval unit, is stronger than its counterpart and doesn’t require resources.

The Dutch civilisation provides an advantage when it comes to building along rivers due to its unique adjacency bonuses. Players can leverage Queen Wilhelmina’s abilities for continued loyalty and strength during conflicts while capitalising on powerful naval units like De Zeven Provinciën for dominance over water territories.


Moving on from the Dutch culture, let’s dive into the unique abilities and units of the Egyptian civilization in Civilization VI. As a passionate gamer looking to conquer the world, you’ll appreciate Cleopatra’s leadership with her “Iteru” ability that grants additional gold for trade routes along rivers.

The “Maryannu Chariot Archer” unit is also worth noting, as it replaces the standard chariot archer and has increased combat strength when fighting adjacent to a military unit. These distinct traits make Egypt an intriguing choice for expanding your empire and pursuing victory in Civilization VI.

The special abilities and units of each culture play a crucial role in shaping your strategies for conquering the world in Civilization VI. Understanding these distinctive characteristics will help you make informed decisions about choosing leaders and cultures to achieve domination victory.


English, one of the civilisations in Civilization VI, is led by Queen Victoria. With a focus on naval dominance and global trade, the English civilisation gains extra movement for all naval units, additional military slots in coastal cities, and increased loyalty from settled or conquered cities situated on a different continent from England.

This combination makes England’s gameplay ideal for players who enjoy maritime expansion and domination.

The English unique unit is the Redcoat, which boasts increased combat strength when fighting foreign wars on continents other than their home continent. These abilities make England proficient at expanding its empire across multiple continents while maintaining control over captured territories.

By leveraging these unique advantages effectively, players can steer England towards world conquest through strategic military expansion.


The French civilisation in Civilization VI, led by Catherine de Medici has unique abilities and traits that can be used to dominate the world. With the “Grand Tour” ability, France gains additional culture when building wonders and a bonus tourism output towards all civilisations they have open borders with.

Additionally, their unique unit, the Garde Imperiale, is stronger and is available earlier than its Riflemen counterpart. By utilising these special abilities and units effectively, players can establish a formidable empire on their path to victory.

In addition to their unique abilities and units, the French also have access to the Château improvement which provides an extra appeal bonus doubled along rivers. This synergy between culture bonuses of Wonders and improvements makes France an appealing choice for those seeking domination through cultural superiority.


The German civilisation in Civilization VI, led by Frederick Barbarossa, excels in military and technological advancements. With the unique ability “Free Imperial Cities,” Germany can gain additional districts when building next to a city centre.

The “Hansa” replaces the Industrial Zone, offering increased adjacency bonuses based on resource tiles next to it, making Germany particularly strong in production and city development.

Additionally, their unique unit, the “U-Boat,” is a formidable naval unit that can greatly aid in naval warfare and domination victory strategies.

Frederick Barbarossa’s leader ability also contributes to military strength – with his “Holy Roman Emperor” trait providing combat bonuses when fighting City-State units or free cities.


Georgian civilisation in Civilization VI is led by Queen Tamar and excels in spreading their religion and maintaining control through faith. With the unique ability “Strength in Unity,” Georgian cities can’t be converted by other civilisations’ religious units if the majority religion matches theirs.

Additionally, the Khevsureti unique unit replaces the Swordsman and gains defensive bonuses on hilly terrain, making it a formidable force when defending against enemy attacks.

Queen Tamar’s special ability, “Glory of the World, Kingdom and Faith,” grants extra envoys when establishing a city-state religion that follows Georgia’s majority religion. This makes it easier to maintain suzerainty over multiple city-states to gain invaluable bonuses for military or economic growth.

Gran Colombian

Unlock the potential of Gran Colombian culture in Civilization VI as you harness Simon Bolivar’s unique abilities and traits to lead your empire. With the powerful “Ejercito Patriota” ability, enjoy a +1 Movement for all units and 2 Great Generals immediately after recruiting Infantry units.

Use this advantage to swiftly conquer and expand your territory on the world map while forming alliances and diplomatic relationships with distant civilisations.

Leverage Gran Colombia’s special unit, the “Llanero,” to create an unstoppable military force that can cover vast distances across varied terrain types. Strategically position these elite cavalry units to quickly respond to threats or launch surprise attacks, solidifying your dominance in Civilization VI.


The Greek civilisation in Civilization VI is led by Pericles, whose special ability allows Greece to focus on building a strong culture and forming alliances. The Acropolis unique district boosts culture and provides additional Great Writer points, while the Hoplite unique unit excels at defending against cavalry units.

With these advantages, players can aim for a cultural victory by generating a high amount of tourism or pursue diplomatic relationships through city-state alliances. Utilising Greece’s unique abilities effectively can lead to dominating the game strategically.

Greece’s gameplay in Civilization VI offers an opportunity for players to explore different aspects of empire-building, focusing on cultural and diplomatic strategies rather than solely military conquests.


The Hungarian leader, Matthias Corvinus, brings unique abilities to the game. With the Pearl of the Danube ability, Hungary gains extra power from city-states that share a border with them.

This bonus extends to their army as well, providing additional strength when fighting alongside city-state units. The Black Army unit is a fierce addition to Hungary’s military might, starting with promotions and gaining new ones more quickly.

Matthias Corvinus’ leadership in Civilisation VI provides an opportunity for players to forge alliances with neighbouring city-states and build a formidable military force. As passionate or novice gamers explore different strategies for conquering the world in Civilisation VI, understanding how to utilise Hungary’s distinct advantages can be crucial for achieving victory.


Transitioning from strategies for the Hungarian civilisation, let’s delve into the unique abilities and units of the Incan culture. The Inca in Civilization VI is led by Pachacuti, whose ability grants hill tiles in his territory a +1 yield of food as well as an additional +1 gold when a terrace farm is constructed on them.

Pachacuti’s unique improvement, the Terrace Farm, can be built on hillsides to provide substantial food yields despite their terrain. This gives players an advantage when settling cities near mountains and hills.

Additionally, the Incan unique unit – the Warak’aq – replaces the Renaissance era Anti-Cavalry unit and receives no movement penalties on hilly terrain.


Indian civilisation in Civilization VI is led by Chandragupta, who excels at expansion and military conquest. With the Arthashastra ability, Indian cities can grab tiles with money when building forts and settlers, which allows for rapid city growth and strategic border control.

The Varu unique unit replaces the chariot archer and is excellent at warfare due to its lowered movement penalty on hills. Furthermore, Indian leaders have access to Stepwells as a unique improvement that provides food, housing, and faith from adjacent holy sites.

These features make India a formidable contender for world domination in Civilization VI.


Indonesian leader, Gitarja, brings a unique religious and naval focus to the game. Her “Exalted Goddess of the Three Worlds” ability allows her to purchase naval units with Faith at a discounted cost, making her civilisation adept at dominating on water-based maps.

The Kampung unique improvement also provides bonuses for coastal resources.

The Indonesian culture in Civilization VI offers an interesting gameplay experience with its emphasis on naval strategy and religious prowess. Gitarja’s abilities and unique improvements make Indonesia a formidable force on water-based maps, allowing players to dominate through faith and maritime strength.


The Japanese in Civilization VI are led by Hojo Tokimune and have unique abilities that revolve around coastal cities, including the Meiji Restoration ability which provides bonus adjacency for districts along coasts.

Additionally, their unique unit, the Samurai, replaces the Musketman and receives a combat bonus when fighting near a district.

Hojo Tokimune’s Bushido ability also allows Japanese units to fight at full strength even when damaged. With these advantages, players can strategically build a powerful empire with a focus on naval dominance and tactical warfare.


The Khmer in Civilization VI, led by Jayavarman VII, are known for their strong religious and cultural focus. Their unique ability, “Grand Barays,” allows them to gain additional food when adjacent to an Aqueduct, as well as bonuses towards Faith generation.

The Prasat unique building provides housing and a Relic slot while also granting bonus culture based on adjacency to Holy Sites. Additionally, the Domrey unique unit is a powerful medieval-era ranged elephant that deals area of effect damage.

The Khmer’s emphasis on religion and culture makes them a strategic choice for players aiming for a cultural or religious victory. Utilising their unique abilities effectively can lead to rapid growth and influence across the game world.


Moving from the Khmer culture to the Kongolese, which is one of the 42 different leaders and cultures in Civilization VI, players can experience unique abilities and traits. In this game, Mvemba a Nzinga leads the Kongolese civilisation with special perks like “Nkisi” and “Mbanza.” These abilities allow players to maintain high population cities and benefit from greater faith generation, providing an advantage in building a world-conquering empire.

With their rich history and distinct gameplay style, mastering the strategies tailored for the Kongolese could be a pivotal step towards claiming victory.

In Civilization VI, understanding each civilisation’s unique strengths can offer crucial insight into developing effective tactics for achieving domination. By capitalising on Mvemba a Nzinga’s abilities as leader of the Kongolese civilisation, players can gain an edge when expanding their territory and confronting other civilisations on their path towards global conquest.


Moving on from the powerful abilities of the Kongolese culture, let’s dive into the unique traits and units of the Korean civilisation. In Civilization VI, led by Queen Seondeok, Korea excels in science and technology with their special ability “Three Kingdoms,” providing additional science when establishing a district for the first time near mountains.

Their unique unit, Hwacha, adds a fearsome punch to their military strength as it can attack multiple tiles at once. As passionate gamers focused on empire-building and world-conquering strategies, mastering the intricate advantages offered by Korea’s technological prowess is essential for dominating the game.

The strategic placement of districts near mountains coupled with utilising Hwacha units effectively can significantly boost scientific progress while defending your empire. Embracing these attributes is fundamental for beginners aiming to advance through various eras and civilisations while pursuing domination victory in Civilization VI.


Macedonian leader, Alexander the Great, brings unique abilities to Civilization VI. His special ability, “Hellenistic Fusion,” allows Macedon to create a Hellenistic League when capturing a city.

The special unit of Macedon is the Hypaspist, an elite infantry that excels in assaulting cities and provides significant bonuses when fighting District defences.

The combination of these unique abilities and units makes playing as Macedon in Civilization VI an exciting experience for gamers looking to build a strong military empire. With Alexander’s determination and strategic prowess, conquering the world becomes a thrilling conquest waiting to unfold with this culture.


Mali, led by Mansa Musa in Civilization VI, boasts unique abilities that focus on gold and trade. With the “Songs of the Jeli” ability, Mali gains faith from desert tiles as well as additional gold from mines adjacent to rivers.

In addition to this, Mali can purchase commercial hub buildings with faith and accumulates large amounts of gold reserves, contributing to a prosperous economy. The Mandekalu Cavalry unit replaces the knight and does not require iron, making it easier for Mali to build a strong military force without worrying about resource limitations.

Mansa Musa’s leadership abilities make Mali a formidable force in Cultural Victory strategies due to their emphasis on amassing wealth through trade routes and religious activity. However, these unique strengths also position them as a competitive contender for other victory conditions thanks to their economic prowess and military might.


The Māori civilisation in Civilization VI is led by Kupe, who has the ability to embark immediately and settle new cities on coast tiles. This unique ability allows players to explore and expand their empire rapidly, acquiring valuable resources along coastal areas.

The civilisation’s unique unit is the Toa, a powerful warrior that gains combat strength when fighting on land tiles adjacent to impassable terrain. Additionally, the Marae improvement provides culture and faith while boosting yields from adjacent unimproved features.

Understanding the strengths of the Māori civilisation can provide players with an advantage in building a world-conquering empire. By leveraging Kupe’s abilities for swift exploration and settlement, as well as utilising the unique Toa unit’s combat bonuses effectively, players can establish a formidable presence across diverse terrains in Civilization VI.


The Mapuche in Civilization VI are led by Lautaro, a fierce and determined leader with unique abilities. Their unique ability, Toqui, allows them to gain extra combat experience for units trained in cities with an established governor.

The Mapuche’s unique unit is the Malón Raider, which replaces the cavalry and provides bonus combat strength against civilisations that have more Golden Ages than them. With their unique improvement, the Chemamull, they can prevent other civilisations from exerting cultural pressure on their cities while gaining additional culture based on its appeal.

Lautaro’s abilities make the Mapuche well-suited for fending off foreign invasions and establishing a strong defensive position. Utilising these features effectively can help players build a powerful empire while defending against adversaries’ cultural influences through strategic city management and military prowess.


The Mayan civilisation in Civilization VI is known for its unique ability to gain additional science from Farms and their unique unit, the Hul’che. With the Mayans, players can focus on developing a strong scientific foundation by utilising their abilities to boost research output through agriculture.

The combination of these abilities makes the Mayans a formidable force for achieving a Science Victory in the game.

Players who choose to lead the Mayans will find themselves excelling at rapidly advancing through technological eras due to their emphasis on scientific development. This allows them to progress faster than their opponents, gaining valuable advantages both defensively and offensively as they strive towards victory.


The Mongolian leader in Civilization VI is Genghis Khan, known for his ability to create a formidable cavalry. The Mongolian civilisation’s unique abilities include “Orto” which grants extra movement points for the first 10 turns after declaring a surprise war and “Nomadic Legacy” providing additional combat strength for cavalry units when fighting against city attacks or defending against ranged attacks.

The Keshig unit, exclusive to the Mongolians, benefits from an added range and does not require Horses resources to construct.

Genghis Khan’s leaders agenda – “Horse Lord,” focuses on building a strong cavalry army while also aiming to expand quickly across the continent. This makes Mongolia an excellent choice for players who prefer aggressive military strategies focused on fast expansion and dominating opponents with powerful mobile units.


Norwegian leader in Civilization VI boasts unique abilities and traits that enhance the gameplay experience. Harald Hardrada, the Viking ruler of Norway during the late 11th century, possesses an ability called Thunderbolt of the North which allows Norwegian naval melee units to perform coastal raids more effectively.

This special ability provides a significant advantage for players aiming to dominate through naval warfare. Furthermore, Norway’s unique unit, the Berserker, excels at pillaging enemy territory and can turn defeated enemies into additional military forces.

Additionally, Norway’s Stave Church improvement offers both faith and adjacency bonuses near woods or rainforest tiles. This provides substantial benefits for strategic city placement and religious expansion within your empire while also aligning with historical aspects of Norwegian culture and architecture.


The Nubian civilisation in Civilization VI is led by Amanitore and excels in military and production. Their unique ability, “Ta-Seti,” allows them to build Nubian Pyramids, providing bonus yields for adjacent mines.

The Pitati Archer unique unit emphasises their prowess on the battlefield, with additional range compared to the standard archer. These bonuses make the Nubian civilisation a formidable force to be reckoned with when aiming for domination victory.

Nubia’s ability to capitalise on resources and create powerful ranged units makes them an attractive choice for players looking to expand their empire aggressively while maintaining strong economic foundations.


The Ottoman Empire in Civilization VI is led by Suleiman. Their unique ability, “Grand Vizier,” allows them to earn extra gold for each active alliance. The unique unit of the Ottomans is the Janissary, a powerful Renaissance era infantry unit that receives combat bonuses when fighting on hills.

Suleiman also brings a unique governor to the game, Ibrahim, who provides additional military power and increased city loyalty. With their strong military units and economic advantages through alliances, playing as the Ottomans offers a strategic edge when aiming to conquer and dominate other civilizations.


Transitioning from the strategic prowess of the Ottoman Empire, it’s essential to delve into the unique abilities and traits of the Persian civilisation in Civilization VI. King Darius leads Persia, boasting exceptional capabilities geared towards a strong and prosperous empire.

One notable trait is “Satrapies,” allowing internal trade routes to provide additional resources while also enhancing Golden Ages with its economic prowess. In addition to the formidable Immortal unit, which offers increased combat strength when fighting on hills and faster movement through rough terrain, Persia’s emphasis on maintaining a solid infrastructure makes it an enticing choice for players aiming to dominate through economic might.

With their focus on bolstering internal trade routes and benefiting from Golden Ages, Persia stands as a compelling option for those seeking to thrive in Civilization VI’s competitive play environment.


The Phoenician civilisation in Civilization VI is led by Dido. This unique culture boasts the ability to found new cities on foreign continents, gaining additional trade routes and coastal water tiles.

With their unique ability, ‘Mediterranean Colonies,’ Phoenicia can establish an early network of settlements across the world, making them a dominant force in maritime trading and expansion.

In addition to their unique ability, Phoenician units can enter ocean tiles much earlier than other civilisations’ ships, enabling them to explore and expand more quickly. The civilisation’s special unit – the Bireme – replaces the Galley and offers increased combat strength when defending against land units.


The Polish civilisation in Civilization VI, led by Jadwiga, possesses unique abilities that can aid players in building a powerful empire. With the Golden Liberty ability, Poland gains additional military policy slots when they advance to new eras.

This allows them to adapt their strategies and maintain a formidable military force throughout the game. Additionally, Jadwiga’s leader ability – Saint – grants extra faith for every era already passed when they build a fort or encampment, allowing them to acquire Great People and enhance their religion at an accelerated pace compared to other civilisations.

Furthermore, the unique unit of the Polish is the Winged Hussar – a powerful cavalry unit with added strength that can push back enemy units upon winning battles. These distinct attributes make Poland an appealing choice for players who favour a combination of strong military power and religious advancement, offering exceptional strategic opportunities on their path to world conquest.


Transitioning from the unique abilities and traits of the Polish culture, we shift our focus to the Roman civilisation in Civilization VI. Led by Trajan, Rome is known for its special ability called “All Roads Lead to Rome,” which allows all new cities built by Rome to start with a Trading Post and grants them additional gold for each trade route they establish.

Additionally, their unique unit, the Legion, excels at building roads and forts, making it an essential asset when expanding your empire. With these advantages in mind, mastering the Roman civilisation can significantly impact your strategy as you strive to conquer the world in Civilization VI.


The Russian civilisation in Civilization VI is led by Peter the Great. Their unique ability, “Mother Russia,” provides extra territory upon founding cities and grants bonus science and culture from tundra tiles.

The unique unit, the Cossack, excels at fighting on open terrain and gains additional strength when fighting on home soil. Additionally, the Lavra tile improvement offers faith bonuses for each adjacent wonder and increases great writer points.

As a passionate gamer, mastering these unique abilities can help you create a dominant empire with powerful defensive capabilities while also focusing on cultural development.

If you’re a novice player looking to enhance your gameplay, getting familiar with the specific strengths of the Russian leader can elevate your strategy in Civilization VI. Utilising Peter’s abilities to expand territory and accumulate science and culture from tundra tiles is essential for building a world-conquering empire.


The Scottish civilisation in Civilisation VI is led by Robert the Bruce. Their unique ability, “Scottish Enlightenment,” provides bonus science and production from happy cities. The unique building, the Golf Course, gives amenities and gold.

The Highlander unit receives combat bonuses when fighting in hills or woods and can construct a strong defensive line with their “Commando” promotion.

Robert the Bruce’s special ability, “Bannockburn,” allows Scotland to declare a War of Liberation after gaining Defensive Tactics civic. This unique ability empowers Scotland to defend their territory more effectively while liberating occupied cities for extra loyalty pressure.

With these unique abilities and units, playing as Scotland offers strategic advantages in science, production, defence, and city management that cater to different playstyles.


The Scythian civilisation in Civilization VI is known for its powerful military advantages and swift horseback warfare. With the unique ability “People of the Steppe,” the Scythians can build a second light cavalry unit each time they create one, allowing them to quickly amass an unstoppable force.

In addition, their unique unit, the Saka Horse Archer, boasts increased movement and combat strength. The combination of these abilities makes the Scythians a formidable force on both offence and defence.

Furthermore, Tomyris, the leader of the Scythians, brings her own strengths to the game with her unique ability “Killer of Cyrus.” This allows her units to heal completely after defeating an enemy unit – giving players a distinct advantage in battle.

Players who enjoy aggressive military conquests will find that playing as Tomyris and leveraging these unique strengths leads to a thrilling gameplay experience.


Transitioning from the Scythian culture, we delve into the unique abilities and traits of the Spanish civilisation in Civilization VI. Led by Philip II, Spain’s special ability allows them to receive additional rewards for converting cities of other civilisations to their religion.

With their unique unit, the Conquistador, Spain possesses a formidable military force that can explore foreign continents and claim land for their empire. Additionally, Spanish cities benefit from increased tile yields when they are founded on natural wonders – a significant advantage for expanding and developing your empire.

Furthermore, Spain’s unique building is the Mission – a replacement for the standard Fort – which provides faith equivalent to its adjacency bonus while also granting an additional +2 faith if built next to a natural wonder.


Transitioning to the Sumerian civilisation, players will appreciate its unique ability to build ziggurats on their city centres, providing faith and other bonuses. The Sumerians also have the Epic Quest ability, which provides them with a reward upon establishing their first city.

Enhancing their military might are the War-Carts – fast-moving early game units that can dominate the battlefield.

Sumeria’s leader Gilgamesh brings even more strength to this civilisation through his “Adventures with Enkidu” ability, granting shared rewards for war weariness by having allies who declare war alongside him.


The Swedish in Civilization VI, led by Kristina, focus on cultural and diplomatic victories. With the “Minerva of the North” ability, Sweden gains additional Great Person points for each district within a city that has a governor.

The “Open-Air Museumsunique improvement provides bonus Culture Bombing adjacent tiles when constructing buildings with Great Work slots. Additionally, their unique unit, the Carolean, is stronger than the standard Musketman and can heal every turn.

Sweden’s abilities make them excel in pursuing cultural dominance and forming alliances to secure victory through diplomacy rather than military conquest. Their playstyle offers players an alternative approach to building a world-conquering empire as they leverage culture and diplomacy to lead their civilisation to greatness.


The Zulu civilisation in Civilization VI, led by Shaka, is renowned for its military prowess and unique abilities. With the “Isibongo” ability, the Zulu can turn a unit’s kills into Corps or Armies, allowing them to create formidable military forces as they conquer other civilisations.

The “Iklwa” unique unit replaces the Pikeman and requires less maintenance while being more effective when fighting in core cities. Additionally, their unique district—the Ikanda—provides housing and production bonuses while training corps and armies faster.

These distinct advantages make the Zulu an ideal choice for players aiming to dominate through military might.


Forge alliances, build your military, and expand your empire to dominate the world in Civilization VI. Empower yourself with the unique abilities and traits of each leader to conquer distant civilisations.

Utilise the comprehensive Civilization VI guide for valuable tips and strategies. With 42 diverse leaders at your disposal, craft a legendary empire that will stand the test of time.

Conquer new frontiers and immerse yourself in an epic world-building adventure with Civilization VI.


1. What is the Civilization VI Leader’s Guide for?

The Civilization VI Leader’s Guide is a strategy guide that helps players build a powerful empire by giving tips on game strategy and using different civ leaders wisely.

2. How do I pick the best leader for my civilisation in Civ 6?

Select your leader by checking the Civilisation tier list, which ranks leaders based on their strengths, and tailor your game strategy to their unique abilities to build a conquering empire.

3. Can this guide help me win with a Domination Victory?

Yes, it provides domination victory tips and strategies focused on worldbuilding and military might that will guide you in defeating other civilisations and winning the game.

4. Is there advice for beginners who are just starting with Civilization VI?

Absolutely, this beginner’s guide includes simple civilisation tips to jump-start your empire-building journey and introduces you to basic concepts of world-conquering within the game.

5. Does the leader’s pass add new strategies to follow in-game?

Indeed, each brand-new Civilisation leader pass offers fresh insights into how different civilisations interact within the world, providing novel approaches to expanding your domain.

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